Game Development

Why the Best Open-World Games Are Ditching Quest Logs (And How ‘Little Red’ Plans to Master It)

Remember the last time you opened an open-world RPG, took one look at the map, and instantly felt exhausted? You…

The Japanese Solo Dev Speedrunning the Future of Mecha: MOTOSHI918 is Built Different

While the West is busy arguing over frame rates, one dev in Japan is casually building a mecha-flight hybrid that…

The Solo Dev Giving AAA the Cold Shoulder: MJF is Taking Over the Skies

Forget the hundred-million-dollar boardrooms; the real heat is coming from a single keyboard. One Dev, Zero Bloat, All Smoke While…

Unity is Back at It Again: Pay Up or Get Out

Just when you thought it was safe to open the Editor, the corporate suits decided they needed a bigger yacht.…

The Slayers Are Organizing: Id Software’s Union Vote Isn’t Just News, It’s the Future of Doom

Look, I’ve been covering this industry for twenty years. I've seen the crunch, the layoff cycles right after a blockbuster…

MEDIEVAL III: Why Creative Assembly’s Early Announcement is the Smartest Move They’ve Made in a Decade

(A Total War Veteran’s Perspective) Honestly, I almost dropped my coffee. Total War: MEDIEVAL III. It’s the title the community—and,…